i have created this blog as a record of what i've learned in eric hanson's ctan 462 vfx class. my aim for taking the class was to expose myself to the world of 3d visual effects (about which i knew very little), in hopes that i might learn some new tricks that would allow me to delve deeper into the concepts i am exploring in my thesis.
going into this past semester, i felt that i was limiting my ideation by only thinking in terms of the things i already knew (ie. traditional techniques and after effects.) however, i feel as though any time i explain what i would like to do - visually or conceptually - i am told by my classmates, "oh yeah, that would be totally easy in maya!" basically i wanted the opportunity to expand my conceptual palette into... the third dimension!!!!! (wishing i had some way to illustrate an audio reverb technique in html.)
it was especially important for me to do this now, in the development stages of thesis, since this knowledge could potentially shape the process.
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